by ♠ Demi ♠ Sun Dec 30, 2012 1:11 am
Post Three :: Attacking
Now that you've finally gotten the introduction out of the way, now comes the meat of the subject. That being, the attacking portion. When the BM gives the green light after the introductory posts, the attacking phases begin.
The attacking portion works much like a free-form, play-by-post battle system. While not overly complicated, it has some limitations placed upon it.
Specific Combat Types & Rules- Swordsmanship
- Marksmanship
- Mounted Combat
Attack Rules- 1. One is only capable of performing up to 3 attacks at one time. Unless there are designated techniques - such as those seen in fighting styles - the user will be unable to bypass this. These are including all base actions (such as a Melee, which will only take 1 CL unless the user has a skill that alleviates this).
- 2. You are not allowed to exceed the current Energy Level you are at. If you ask for a Complexity Level of 10, and your energy level states that you have only 9 remaining, it will not be counted. If one should keep it, the BM must count it as a loss in condition.
- 3. Skills that directly increase attacking power do not stack. If one has Enhanced Strength and Enhanced Close Quarters, this will not stack to their advantage. All Melee attacks are simply raised to Complexity Level and nothing further.
- 4. No Complexity Level that is called out can exceed 10, and be less than 1.
- 5. As per posting rules, you are not allowed to state that any attack you have made hits or that your opponent has missed at any point in time. Doing so will result in a warning, or disqualification.
- 6. You may not use anything that is outside of your skill's range of capability. Just because you have Hydrokinesis, it doesn't mean that you can freeze it at will. This is not Avatar the Last Airbender; elements don't coincide unless you possess all of them you wish to combine. Doing anything like this will not only result in a disqualification, but a warning as well. Continuing to do so will inevitably result in banning.
- 7. Respect the outcome. Unless it is completely outlandish, don't start arguing with the Battle Moderator. Take it to staff members. Once they give their piece, that's it. Don't make a revolution out of it - you'll only be penalized for attempting to raise drama, no matter how you try to defend yourself.
- 8. Read the Posting Rules post. This will be your guide to learning how to post within battle overall, while this post teaches the portion.
Attack Call-OutAttack Call-Out refers to the delineation of the attacks being performed. When your character makes an attempt to attack, you must tell what the Complexity Level of the attack is. This is completely up to you, dependent on how much energy you are willing to expend. However, make sure that it is separate from the IC portion of the post - most acceptably within a spoiler or quote below it.
Now, there are a few rules that come with an Attack Call-Out.
- 1. Make sure the attack you are doing is feasible. If your current Energy Level won't allow for it, please make sure that you do not attempt to, lest you risk losing a condition level.
- 2. If an attack does not contain a call-out, it will not be counted. Battle Moderator honor code states that one should always alert a user if they do not have any attacks that are stated, allowing them to edit in their move if so.
- 3. One is only capable of performing up to 3 attacks at one time when of normal use and 5 attacks in one post of advanced mastery. Unless there are designated techniques - such as those seen in fighting styles - the user will be unable to bypass this.
Results Are Results[blockquote]There will be no arguing over the result of a technique with a Battle Moderator. All BMs are chosen through a strict, private process of learning. They are tested to see how well they know results and outcomes. However, judgments can be wrong; and people can change. Therefore, the staff is not responsible for anyone being mistreated within battle by a Battle Moderator.
However, we
will take affirmative action against said Battle Moderator for you. Don't think that you'll be a hero if you begin disrespecting them - while you might earn some badass points in our book, we'll still have throw that book at you; punishing you for any infraction you may have committed. It's fine to ask for clarification, but make sure that you stay respectful.
This also goes double for Battle Moderators. Do not let your position get to your head; you judge battles and nothing more. You don't even have the power to determine if a character dies or not
. Attempt anything unfair or illegal, and that small bit of power will be stripped from you indefinitely.[/blockquote]